Saturday, July 27, 2013

Normal maps

I'm still on the road, but had some time to tinker with Aurora while traveling to and from Siggraph. I've added some more stats tracking to the back end, and implemented normal mapping as the final feature needed to wrap up the kitchen scene.

Here's a quick test. For normal map extraction I used CrazyBump.


1 comment:

  1. awesome. great to see that you are still working on your renderer.